Big Brothers Big Sisters of America

Team: Chime Dolker, Eve Elie, Jessie Kronke, Paul Simmons

Time: 4 days

Big Brothers Big Sister is the nation’s largest volunteer-supported mentoring network, they make meaningful, monitored matches between adult volunteers ("Bigs") and children ("Littles"), ages 5 through young adulthood in communities across the country.

I participated in a 4-day Hackathon where our task was to select a social cause that we care about and design a mobile or desktop experience that addresses an aspect of that issue.

Responsibilities

UX Designer & Strategist

  • Business Research

  • Market Research

  • User Research

  • Usability testing

  • Design iterations & prototyping

Business Research

What are the organizational goals?

Mission

Vision

Create and support one-to-one mentoring relationships that ignite the power and promise of youth.

All youth achieve their full potential.

Market Research

What areas of the program needs the most improvement?

In the last 4 years, the amount of youth served by Big Brothers Big Sisters has dropped by 35%

-BBBS Annual Impact Report 2018 + 2021

Big Brothers Big Sisters’ 5 year Strategic Plan outlines the goal of increasing the number of youth paired with a mentor

-BBBS Bigger Impact 2022

Feature Inventory l Competitive + Comparative Analysis

What do our competitors and comparators offer?

The biggest competitor is Idealist, a platform for connecting users to volunteer opportunities.

The main competitor is The Posse Foundation which is a non-profit focusing on leadership training.

Gives users the ability to filter volunteer opportunities based time and distance so that they have a clear sense of what they are committing to before signing up for.



Gives users access to fewer features before signing up but do provide them with a directory of other volunteers once accepted into the program.

User Research l Survey Insights

How do our users feel?

“I think children are our future, and would be open to mentorship if there was more outreach.”

“I feel I need some guidance before I can mentor someone.”

of users feel comfortable having conversations around school life, avoiding risky behavior, and social/emotional learning.

User Persona

Who is our primary user?

Problem Statements

Eric needs to know what it takes to be a mentor so that he feels prepared for the challenges of mentorship and in turn, confident in the positive impact he can have on a child’s life.

What challenges does our user have?

How might we?

How can we reframe our challenges into problem solving questions?

  • How might we increase awareness of youth mentorship programs?

  • How might we be transparent about the type of support that is expected from our mentors?

  • How might we ensure that our mentors feel supported (emotionally, financially, etc.) becoming a mentor?

  • How might we assure potential mentors that they are good role models for the youth?

User Flow l Build Confidence Using a Checklist

What will be the flow of steps users will take with our first new feature?

User Flow l Talk To An Experienced Big

What will be the flow of steps users will take with our second new feature?

Wireframes l Design iterations

What key updates did we make to the original “Get Involved” page on the Big Brother Big Sisters website?


Short and unclear idea of what being a volunteer involves.


Sign-up with no prior information about what being a volunteer involves.

Before


Step-by-step sign-up overview


Clear and informational introduction about what being a big entails


Checklist of what is expected of bigs with info icons that showcase hover over text boxes with more details.


Directory of other bigs that users can reach out to to feel even more prepared before signing up.

Next Steps

What recommendations do we have if our design process is continued?

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